Studio - Beep Industries

Project - Vince the Voodoo Doll for XBox

Role - Founder/Co-Owner/Art Director - I was instrumental in creating the prototype, securing a publishing deal, and developing the look and feel of the Xbox AAA platformer, Voodoo Vince created by Clayton kauzlaric.

I participated with my partners establishing the business and hiring a team of veteran programmers, artists, and producers. I developed the art production pipeline, workflows, and identified hardware/software needs. I coordinated with the dev team on all tech issues related to art production. I art directed, managed, and scheduled visual development and art production for a team of ten 2D/3D artists and animators.

Studio - First Post

Project - Marvel Kids - Various web games including GOTG, Spiderman, and the Avengers.

Role - Concept artist/Artist/Art Director - I worked with a small team of outsourced 3D modelers responsible for the characters. I reviewed and approved their work. I also created concepts and illustrated all environments. Additionally, I applied animations and final renders for all character animations.

Studio - Fox Cub Games

Project -The Walking Dead Slots

Role - Illustrator -

My responsibilities included design, concepts, color comps, and final game-ready artwork for slot reels, UI elements, dialogs, backgrounds, avatars, characters, and symbols. I also designed and created assets for all mini-games and screen animation sequences assigned to me.

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